Minor - Character Facial Rigging Progress (Alien)

So far, I have created joints for the head, along with an eye rig so that my character can look around. In addition to this, I have created the jaw control and a flexible mouth rig with teeth and a tongue. Now that I've done this, the mouth is capable of making a wide variety of shapes, and can emote well and successfully for my animation needs. I've also given my character thinning in the cheeks, and much more smooth lateral movement in the mouth corners, allowing my character's facial structure to respond nicely with the mouth shapes. Now that I've done the mouth, I will move onto the other facial features, such as the eyelids and brow.


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